Name

PShader

Examples
size(120, 120, P2D)
# Shaders files must be in the "data" folder to load correctly
blur = loadShader("blur.glsl")
stroke(0, 102, 153)
rectMode(CENTER)
rect(width/2-15, height/2, 50, 50)
ellipse(width/2+15, height/2, 75, 75)
filter(blur)
Description
Updated on Wed Jan 18 17:32:21 2017.
Creative Commons License