Name | lerp() |
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Examples |
current = PVector(0.0, 0.0) target = PVector(100.0, 100.0) current.lerp(target, 0.5) print(current)# Prints "[ 50.0, 50.0, 0.0 ]" start = PVector(0.0, 0.0) end = PVector(100.0, 100.0) middle = PVector.lerp(start, end, 0.5) print(middle) # Prints "[ 50.0, 50.0, 0.0 ]" v = PVector(0.0, 0.0) v.lerp(25, 30, 0, 0.1) print(v) # Prints "[ 2.5, 3.0, 0.0 ]" | ||||||||||||||
Description |
Calculates linear interpolation from one vector to another vector. (Just like regular lerp(), but for vectors.) Note that there is one static version of this method, and two non-static versions. The static version, lerp(v1, v2, amt) is given the two vectors to interpolate and returns a new PVector object. The static version is used by referencing the PVector class directly. (See the middle example above.) The non-static versions, lerp(v, amt) and lerp(x, y, z, amt), do not return a new PVector, but transform the values of the PVector on which they are called. These non-static versions function the same way, but the former takes another vector as input, while the latter takes three float values. (See the top and bottom examples above, respectively.) |
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Syntax | .lerp(v, amt) .lerp(v1, v2, amt) .lerp(x, y, z, amt) | ||||||||||||||
Parameters |
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Related |
lerp() |
Updated on Mon Sep 21 15:53:25 2020.
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